WHAT WE MEASURE
MOTOR ACTIVITY
![](https://opatus.se/wp-content/uploads/2017/12/activity-icon.png)
Distance
How far the mobile has been moved around in the 3D space per 4-minute blocks and total. Some move a little, some much, some increasingly more as attention is challenged.
![](https://opatus.se/wp-content/uploads/2017/12/impulsivity-icon.png)
Volume
The size of the 3D space the mobile has been moved around in. Some are vivid, some will move a lot even in a small space.
![](https://opatus.se/wp-content/uploads/2017/12/download-icon.png)
Time in Activity
The percentage of the test time with clinically observable movement, i.e. not just drifting.
![](https://opatus.se/wp-content/uploads/2017/12/download-icon.png)
Tap pattern
Where taps are registered on the screen and changes since last tap. Some tap all over, others are more consistent.
![](https://opatus.se/wp-content/uploads/2021/11/GB_Before-1-724x1024.png)
ATTENTION & IMPULSIVITY
![](https://opatus.se/wp-content/uploads/2017/12/screen-icon.png)
Reaction time
Measured time between target presentation and correct response per 4-minute blocks and total.
![](https://opatus.se/wp-content/uploads/2017/12/print-icon.png)
Reaction time variation
Some are very consistent, some have periods of high attention mixed up with low attentive periods. This is often reflected in large variation of reaction time.
![](https://opatus.se/wp-content/uploads/2017/12/cal-icon.png)
Commission errors
Tapping the screen when no target is present is something we all might do. However, some have more problems inhibiting taps and appear impulsive.
![](https://opatus.se/wp-content/uploads/2017/12/cal-icon.png)
Omission errors
Missing to respond on a target form time to time may be considered to be a mind lapsus. Inattentive people however, usually misses a lot, especially if the task is as boring as our test is.